طريقة استعمال الـ DEebugging Menu في Final Fantasy 8
Final Fantasy VIII Japan/US Debug Mode Guide
Version 0.8 (.doc)
Written by
NeoFlare/Excalibur/A.W
eclipse9@pacbell.net
? Guy(hsakuragi@xoommail.com)
? Leo(leo8@pacific.net)
Warning: Use this code at your own risk. I am not liable for anything
that happens to your console or game.
Notice: This guide my be freely distributed, but MAY NOT be sold. If you
plan, to use this, or quote from it, go ahead --- by all means. That is
if you mention where you got it... from me of course. This guide may not
be modified in any way. Private use only.
Introduction
Game Lobo, a well-known Japanese underground/hacking magazine posted a
FF8 'Programmers Code' or debug in their April issue. Though this code
is meant for the imported version of Final Fantasy VIII, the US
version's code will soon be discovered -- after it's release. On with
the guide!
(Note: Both Japan and US versions have completely the same debug
functions)
What's New In This Version:
Version 0.8
- corrected english translations
- New Game+ = Start Map 0
- Apocalypse spell IS in the US version of FF8
Verision 0.7
- More battle combos from Guy
- New stuff/corrections on Location 4a from Leo (leo8
@pacific.net) thanks!
Version 0.6
- Guy (hsakuragi@xoommail.com) help me out most of the key areas
I didn't get. Thanks a lot!
- New Game+ Option!! (like Chrono Trigger)
- US FF8 Debug Code
- English Names added
- Added Guy's Section on Battle Management
Version 0.5
- discovered a way to get Edea and Seifer back on Disc 3
- finished the Man #C's Options
- found save options: you can easily switch discs now! But you
have to reset then load the saved file
Version 0.4
- continued testing out battles
- noted several game freezes
Version 0.3
- Wordpad format (.doc)
- Color Coded
- Came across battle listings
Version 0.2
- second release
- text format
- finished Location 4a
Version 0.1
- initial release
- text format
Contents
-----------------------------------------------------------------------
I. The Code
II. Area One
1. Location 2a
2. Location 4a
3. Location 5a
4. Location 8a
5. Location 9a
III. Features
1. Getting Seifer & Edea Back
2. New Game+ Option
-----------------------------------------------------------------------
I. The Code
Japanese Version US Version
D006F308 000F D00705E8 010F
8006F1C8 0001 800704A8 0001
D006F308 000F D00705E8 010F
8006F1CA 0049 800704AA 0049
These codes are in Gameshark format. They are compatible with most
versions. Ones that I have tried are 3.1 and 2.4. After loading the
code the game will start. Load any saved game (preferably one where
you're either in a town or outside one). Go in the town and....
Japanese Version: Press L1 + L2 + R1 + R2 all once.
US Version: Press Select + L1 + L2 + R1 + R2 all once.
The screen should fade and the debug mode will begin.
-----------------------------------------------------------------------
II. Area One
Squall (you) will be standing in the center of the screen (under the
darkened FF8 logo). The 'Escape from Dollet' theme will be playing in
the background. Note that there are a lot of Squalls standing on some
tiles.
Map of Area One
3
1
4 5
6 0 7
8 9
2 C
A B
Tile 0: This is where you are after entering the debug mode
Tile 1: Doesn't seem to go anywhere --- upon entering the screen will go
black... that's it, your stuck so don't go here
Tile 2: This tile leads you to another room full of Quistis's, Selphie's
and Rinoa's. Your main character will change (just the look of the main
character-- if you check your menu, everything will still be the same)
upon entering this tile [Go to 2a]
Tile 3: 'Squall' or a duplicate of you is here. If you talk to him, he
will give you an option y/n. If you choose yes, the screen will go black
and then you're stuck.(Yabuta Page)
Tile 4: Another 'Squall' here. If you choose yes, you'll be 'teleported'
to a room which looks very familiar to 2a. A conversation is going on
here... can't make it out but I do know it's something about the PHS as
well as other options.(Tange Page) [Go to 4a]
Tile 5: Takes you to another room, similar to 4a.(Madea Page) [Go to 5a]
Tile 6: doesn't go anywhere, game freezes if you step on it
Tile 7: game freezes.(Iriguchi Page)
Tile 8: teleports you to the 'chocobo' room.(Sato Page) [Go to 8a]
Tile 9: teleports you to another room.(Hishinuma Page) [Go to 9a]
Tile A: if you answer YES the screen turns black.(Moriya's Test Page)
Tile B: shows an FMV (different depending on which Disc you are on)
C: a man is here and he has several options
[Cancel]
Disc Events 1 & 2(To main): Submenu
[Cancel]
1) New Game (Disc 1 Only)
2) Cave of Fire Test (Disc 1 Only): The game prompts you to
name your first G.F.'s, Quetzalcoatl and Shiva. After the
game teleports you to the entrance of the cave (with
Quistis, of course)
3) Dollet Mission - Before (Disc 1 Only): Game prompts you
to name the first three G.F.s, Quetzalcoatl, Shiva, and
Ifrit. Then teleports to the scene where you get to meet
Principal Cid th first time (of course you've already
changed to your uniform already...)
4) Dollet Mission - During (Disc 1 Only): Game prompts you
to name the first three G.F.s then teleports you right at
the entrance of the Radio Tower at Dollet. This is right
after Selphie first joins you.
5) After Dollet Mission (Disc 1 Only): Game prompts you to
name the first four G.F.s (4th is Siren) and then takes you
to the scene when you return to Balamb City where Seifer
takes the car and leaves you behind...
6) SeeD Exam Results (Disc 1 Only): Game prompts you to
name the first four G.F.s and then teleports you to Balamb
Garden where you await your test results.
7) Meeting with Quistis - Following Graduation(Disc 1
Only): Game prompts you to name the first four G.F.s and
teleports you to the entrance of the Garden Training
Facility. Quistis is waiting....
8) First SeeD Mission - Before (Disc 1 Only): Prompts you
to name the first four G.F.s then teleports you right
outside of the Balamb Train Station. (Note: You don't have
the Magic Lamp in your inventory which means you can't
acquire the G.F., Diablos! You're supposed to get it from
Principal Cid...)
9) First SeeD Mission - During (Disc 1 Only): Prompts you
to name the first four G.F.s then teleports you on the
train cart where Watts is where for you to start the 'Train
Scenario'. (Note: Rinoa is in your party, but her name is
on default --- meaning you didn't get a chance to rename
her if you wanted to)
10) The Timber Encounter (Disc 1 Only): Prompts you to name
the four G.F.s then teleports you to Timber right before
you meet up with Seifer (whose holding the President as a
hostage).
[Next] Submenu
[Cancel]
11) Laguna's Second Scenario - Before (Disc 1 Only):
Prompts you to name the four G.F.s and takes you to
the forest right before Galbadia Garden.
12) Fleeing to Galbadia Garden (Disc 1 Only):
Prompts you to name the five G.F.s (5th is Brothers).
Takes place right after Laguna's Second Scenario.
Shows FMV of Galbadia Garden upon entering the area.
13) Galbadia Train Station (Disc 1 Only): Prompts you
to name the five G.F.s and then telports you to the
Galbadia Train Station where you are to depart for
Derring City. Irvine is in your party.
14) Meeting the Colonel (Disc 1 Only): Prompts you
to name the five G.F.s and then teleports you to the