Calling HTTP API Using .Net
Imports System.IO
Imports System.Net
Imports System.Data
Partial Class SendUsingSMPP
Inherits System.Web.UI.Page
Protected Sub Page_Load(ByVal sender As Object, ByVal e As
System.EventArgs) Handles Me.Load
Dim WebRequest As Net.WebRequest 'object for WebRequest
Dim WebResonse As Net.WebResponse 'object for WebResponse
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' '''''''
'
' DEFINE PARAMETERS USED IN URL
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' '''''''
'
'To what server you need to connect to for submission
'i.e. Dim Server As String = "smpp1.routesms.com"
Dim Server As String = ""
'Port that is to be used like 8080 or 8000
Dim Port As String = ""
'Username that is to be used for submission
'i.e. Dim UserName As String = "tester"
Dim UserName As String = ""
' password that is to be used along with username
'i.e. Dim Password As String = "password"
Dim Password As String = ""
'What type of the message that is to be sent.
'0:means plain text
'1:means flash
'2:means Unicode (Message content should be in Hex)
'6:means Unicode Flash(Message content should be in Hex)
Dim type As Integer = 0
'Message content that is to be transmitted
Dim Message As String = "Test Message"
'Url Encode message
Message = HttpUtility.UrlEncode(Message)
If (Message = 2) Or (Message = 6) Then
Message = ConvertToUnicode(Message)
End If
'Require DLR or not
'0:means DLR is not Required
'1:means DLR is Required
Dim DLR As Integer = 1
'Sender Id to be used for submitting the message
'i.e. Dim SenderName As String = "test"
Dim Source As String = ""
'Destinations to which message is to be sent For submitting more
than one
'destination at once destinations should be comma separated Like
'91999000123,91999000124
Dim Destination As String = "
"
'''''''CODE COMPLETE TO DEFINE PARAMETER'''''''''''''''
'
Dim WebResponseString As String = "
"
Dim URL As String = "http://" & Server & ":" & Port
&
"/bulksms/?username=" & UserName & "&password=" & Password & "&type="
&
type & "&dlr=" & DLR & "&destination=" & Destination & "&source=" &Source & "&message=" & Message & "
"
WebRequest = Net.HttpWebRequest.Create(URL) 'Hit URL Link
WebRequest.Timeout = 25000
Try
WebResonse = WebRequest.GetResponse 'Get Response
Dim reader As IO.StreamReader = New
IO.StreamReader(WebResonse.GetResponseStream)
'Read Response and store in variable
WebResponseString = reader.ReadToEnd()
WebResonse.Close()
Response.Write(WebResponseString) 'Display Response.
Catch ex As Exception
WebResponseString = "Request Timeout" 'If any exception
occur.
Response.Write(WebResponseString)
End Try
End Sub
'Function To Convert String to Unicode if MessageType=2 and 6.
Public Function ConvertToUnicode(ByVal str As String) As String
Dim ArrayOFBytes() As Byte
=
System.Text.Encoding.Unicode.GetBytes(str)
Dim UnicodeString As String = "
"
Dim v As Integer
For v = 0 To ArrayOFBytes.Length -
1
If vMod 2 =0 Then
Dim t As Integer = ArrayOFBytes(v)
RouteSms Solutions Limited Page 11
ArrayOFBytes(v) = ArrayOFBytes(v + 1)
ArrayOFBytes(v + 1) =
t
End If
Next
For v = 0 To ArrayOFBytes.Length -1
Dim c As String = Hex$(ArrayOFBytes(v)
)
If c.Length = 1 Then
c= "0" &
c
End If
UnicodeString = UnicodeString & c
Next
Return UnicodeString
End Function
End Class
=============================================
Calling HTTP API Using php
<?php
class Sender{
var $host;
var $port;
/*
* Username that is to be used for submission
*
/
var $strUserName;
/*
* password that is to be used along with username
*
/
var $strPassword;
/*
* Sender Id to be used for submitting the message
*
/
var $strSender;
/*
* Message content that is to be transmitted
*
/
var $strMessage;
/*
* Mobile No is to be transmitted.
*
/
var $strMobile;
/*
* What type of the message that is to be sent
* <ul>
* <li>0:means plain text</li>
* <li>1:means flash</li>
* <li>2:means Unicode (Message content should be in Hex)</li>
* <li>6:means Unicode Flash (Message content should be in Hex)</li>
* </ul>
*
/
var $strMessageType;
/*
* Require DLR or not
* <ul>
* <li>0:means DLR is not Required</li>
* <li>1:means DLR is Required</li>
* </ul>
*
/
var $strDlr;
private function sms__unicode($message)
{
$hex1=''
;
if (function_exists('iconv'))
{
$latin = @iconv('UTF-8', 'ISO-8859-1', $message);
if (strcmp($latin, $message)) {
$arr = unpack('H*hex', @iconv('UTF-8', 'UCS2BE', $message));
$hex1 = strtoupper($arr['hex']);
}
if($hex1 ==''){
$hex2='';
$hex='';
for ($i=0; $i < strlen($message); $i++){
$hex = dechex(ord($message[$i]));
$len =strlen($hex);
$add = 4 -$len;
if($len < 4){
for($j=0;$j<$add;$j++){
$hex="0".$hex;
}
}
$hex2.=$hex;
}
return $hex2;
}
else{
return $hex1;
}
}
else{
print 'iconv Function Not Exists !'
;
}
}
//Constructor.
.
public function Sender ($host,$port,$username,$password,$sender, $message,$mobile,
$msgtype,$dlr){
$this->host=$host;
$this->port=$port;
$this->strUserName = $username;
$this->strPassword = $password;
$this->strSender= $sender;
$this->strMessage=$message; //URL Encode The Message..
$this->strMobile=$mobile;
$this->strMessageType=$msgtype;
$this->strDlr=$dlr;
}
public function Submit()
{
if($this->strMessageType=="2" |
|
$this->strMessageType=="6")
{
$this->strMessage = $this->sms__unicode(
$this->strMessage);
//Call The Function Of String To HEX.
echo $this->strMessage;
exit;
}
else
$this->strMessage=urlencode($this->strMessage);
try{
//Smpp http Url to send sms.
$live_url="
http://".$this->host.":".
$this->port."/sendsms?username=".$this->strUserName."&password=".$this>strPassword."&type=".$this->strMessageType."&dlr=".$this->strDlr."&destination=".$this->strMobile."&source=".$this>strSender."&message=".$this->strMessage."";
$parse_url=file($live_url);
echo $parse_url[0];
}
catch(Exception $e){
echo 'Message:' .$e->getMessage()
;
}
}
}
//Call The Constructor.
$obj = new Sender("IP","Port","","","Tester"," 919990001245
العربية," "
"
,"2","1");
$obj->Submit ();
?>
==============================================
Calling HTTP API Using Java
import java.io.BufferedReader;
import java.io.DataOutputStream;
import java.io.InputStreamReader;
import java.net.HttpURLConnection;
import java.net.URL;
import java.net.URLEncoder;
/**
* An Example Class to use for the submission using HTTP API You can perform
* your own validations into this Class For username, password,destination,
* source, dlr, type, message, server and port
**
/
public class Sender {
// Username that is to be used for submission
String username;
// password that is to be used along with username
String password;
// Message content that is to be transmitted
String message;
/**
* What type of the message that is to be sent
* <ul>
* <li>0:means plain text</li>
* <li>1:means flash</li>
* <li>2:means Unicode (Message content should be in Hex)</li>
* <li>6:means Unicode Flash (Message content should be in Hex)</li>
* </ul>
*
/
String type;
/**
* Require DLR or not
* <ul>
* <li>0:means DLR is not Required</li>
* <li>1:means DLR is Required</li>
* </ul>
*
/
String dlr;
/**
* Destinations to which message is to be sent For submitting more than one
* destination at once destinations should be comma separated Like
* 91999000123,91999000124
*
/
String destination;
// Sender Id to be used for submitting the message
String source;
// To what server you need to connect to for submission
String server;
// Port that is to be used like 8080 or 8000
int port;
public Sender(String server, int port, String username, String password,
String message, String dlr, String type, String destination,
String source) {
this.username = username;
this.password = password;
this.message = message;
this.dlr = dlr;
this.type = type;
this.destination = destination;
this.source = source;
this.server = server;
this.port = port;
}
private void submitMessage() {
try {
// Url that will be called to submit the message
URL sendUrl = new URL("http://" + this.server + ":" + this.port
+ "/bulksms/bulksms");
HttpURLConnection httpConnection = (HttpURLConnection) sendUrl
.openConnection();
// This method sets the method type to POST so that
// will be send as a POST request
httpConnection.setRequestMethod("POST");
// This method is set as true wince we intend to send
// input to the server
httpConnection.setDoInput(true);
// This method implies that we intend to receive data from server.
httpConnection.setDoOutput(true);
// Implies do not use cached data
httpConnection.setUseCaches(false);
// Data that will be sent over the stream to the server.
DataOutputStream dataStreamToServer = new DataOutputStream(
httpConnection.getOutputStream());
dataStreamToServer.writeBytes("username="
+ URLEncoder.encode(this.username, "UTF-8") + "&password="
+ URLEncoder.encode(this.password, "UTF-8") + "&type="
+ URLEncoder.encode(this.type, "UTF-8") + "&dlr="
+ URLEncoder.encode(this.dlr, "UTF-8") + "&destination="
+ URLEncoder.encode(this.destination, "UTF-8") + "&source="
+ URLEncoder.encode(this.source, "UTF-8") + "&message="
+ URLEncoder.encode(this.message, "UTF-8"));
dataStreamToServer.flush()
;
dataStreamToServer.close()
;
// Here take the output value of the server.
BufferedReader dataStreamFromUrl = new BufferedReader(
new InputStreamReader(httpConnection.getInputStream()));
String dataFromUrl = "", dataBuffer = "";
// Writing information from the stream to the buffer
while ((dataBuffer = dataStreamFromUrl.readLine()) != null){
dataFromUrl += dataBuffer;
}
/**
* Now dataFromUrl variable contains the Response received from the
* server so we can parse the response and process it accordingly.
*/
dataStreamFromUrl.close();
System.out.println("Response: " + dataFromUrl);
} catch (Exception ex) {
ex.printStackTrace();
}
}
public static void main(String[] args) {
try {
// Below exmaple is for sending Plain text
Sender s = new Sender("smpp2.routesms.com", 8080, "tester909",
"test11", "test for unicode", "1", "0", "919869533416",
"Update");
s.submitMessage();
// Below exmaple is for sending unicode
Sender s1 = new Sender("smpp2.routesms.com", 8080, "xxxx",
"xxx", convertToUnicode("test for unicode").toString(),
"1", "2", "919869533416", "Update");
s1.submitMessage()
;
} catch (Exception ex)
{
}
}
/**
* Below method converts the unicode to hex value
* @param regText
* @return
*
/
private static StringBuffer convertToUnicode(String regText) {
char[] chars = regText.toCharArray();
StringBuffer hexString = new StringBuffer();
for (int i = 0; i < chars.length; i++) {
String iniHexString = Integer.toHexString((int) chars[i]);
if (iniHexString.length() == 1)
iniHexString = "000" + iniHexString;
else if (iniHexString.length() == 2)
iniHexString = "00" + iniHexString;
else if (iniHexString.length() == 3)
iniHexString = "0" + iniHexString;
hexString.append(iniHexString);
}
System.out.println(hexString);
return hexString;
}
}